Work done:
* Disallow the background to be selected through the simulation window
* Change the name of the Background to Stage.
* Set different positions for newly-created skateboarder objects
* "Lanuch Object()" method is renamed to "Call Object()"
* Eliminate underscore from the names of newly-created objects. Also eliminate the uppercase in the name (i.e. "Object_5" -> "object 5")
* Introduce a titleborder in the JPnlObjMgr class so as to indicate which part is the name and which part is the type of an object in its list.
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** Experimenting replacing GLJPanel with GLCanvas (finally find out that it doesn't help at all on machines in VCC south, but just the Linux machine in my lab)
** Enabling Java2D OpenGL pipeline (isn't stable)
In Progress:
* Update GG app
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