Done:
* Further updated deployment package here. Demonstrate the use of version folder for apps as well. Also fix a bug for Mac OSX deployment (due to Bill)
* Timer - time display at top right of simulation window, "Time elapsed" sensing variable for the Engine class. Note one can use the Engine's advanced property "Speedup Factor" to speed up/slow down the simulation clock.
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* Take away yell-related variable from Skateboarder's sensing tab
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* Stop programmatically - try building the following script for the Engine (Stage) class and see.
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TODO:
* Collision sensing (drop down to detect who is colliding)
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